Friday, November 22, 2013
BLOOM- Game Development Studio
During the summer and throughout the fall semester, I've been very lucky to be apart of a game team from USC. We are creating a 2.5d platformer for PS Vita and PS3. The team is full of super talented artist, programmers, designers, sound, everything. This is some of the work I have done for them so far.
Saturday, November 2, 2013
November PolyCount Noob Challenge
So, the goal is to create this and throw it in an engine, got a month to do it.
Here's my breakdown of what will be modular and unique
Going to be posting this on Polycount, purpose is for improvement of texturing and to learn how to give other people useful feedback
Here's my breakdown of what will be modular and unique
Going to be posting this on Polycount, purpose is for improvement of texturing and to learn how to give other people useful feedback
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